The 2026 Section Meeting will be hosted by Brigham Young University in Provo Utah on March 27 and 28.
Please continue to check back regularly for updates!
Registration
(To be updated)
Abstract Submission
Abstract submission closes on Friday, March 20. Make sure to submit your abstract before then!
Hotel Partners
We have partnered with two hotels near the BYU campus for the conference:
Residence Inn by Marriott, Provo North (Booking link)
Contracted rate: $119/night
Book by February 25
Springhill Suites by Marriott, Provo (Booking link)
Contracted rate: $129/night
Book by March 18
Student Activities
(To be updated)
Maps
(To be updated)
Invited Speakers
Robert Lang, Lang Oragami
Abstract: The turn of the 20th century has been witness to a revolution in the development and application of mathematical techniques to origami, the centuries-old Japanese art of paper-folding. The techniques used in mathematical origami design range from the abstruse to the highly approachable and revolutionized the artistic field. As often happens in mathematics, theory originally developed for its own sake has led to some surprising practical applications. The algorithms and theorems of origami design have shed light on long-standing mathematical questions and have solved practical engineering problems. I will discuss examples of how origami has enabled safer airbags, giant space telescopes, and more.
Bio: Robert J. Lang has been an avid student of origami for over fifty years and is now recognized as one of the world’s leading masters of the art. He is one of the pioneers of the cross-disciplinary marriage of origami with mathematics and his design techniques have been adopted by origami artists worldwide. He has consulted on applications of origami to medical devices, air-bag design, and space telescopes, is the author, co-author, or editor of twenty-one books and numerous articles on origami and lectures on the connections between origami, mathematics, science, and technology.
Lauralea Otis, Disney Studios
Bio: Lauralea’s career spans nearly two decades across visual effects, animation, and studio technology. Beginning at Digital Domain in 2006, her work focused on digital lighting, shader development, and pipeline tools. In 2013, she joined Walt Disney Animation Studios as a Lighting Technical Director, contributing to films from Frozen to Moana and playing a key role in the studio’s transition to a new renderer and playback system. In 2016, she transitioned to Marvel Studios, where she developed a comprehensive suite of production tools and partnered with engineering teams to support globally distributed shoots and workflows. In 2024, Lauralea’s team moved to Disney Studios, where she currently manages a team working across the Disney slate, supporting databases, data transfer, screening rooms, and broader production infrastructure. Lauralea’s work has contributed to more than 50 films and television projects, and she continues to push the boundaries of technology in filmmaking.